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Regardless of which group you belong to, chances are that Wow gold classic tNg are the most demanding World of Warcraft expansion yet, with new Ray Tracing features currently in the beta, a new graphics recommendation of GTX 1080 or RX Vega 64, and presently a 100GB SSD requirement. I am sure plenty of WoW diehards will probably be upgrading their PCs to run this new expansion.
Wie gut, dass die Entwickler auf Hazzikostas geh?rt und die St?rke von Consumables und World Buffs mit TBC drastisch verringert haben. Und wie schwer wird Naxxramas mit Phase 6 auf den WoW-Classic-Servern? Werden wir den krassen Sprung beim Boss-Tuning merken, von dem Hazzikostas spricht? Verratet uns eure Meinung in den Kommentaren
Reviewing a TV series with the three-letter term"Wow" isn't the most literate or sophisticated method to start writing a critique, but there it is.
Doch auch grafisch macht Shadowlands einen Sprung nach vorne - so gibt es nun Anpassungsm?glichkeiten für Zauberdichte, den FpS-Schwellenwert und auch Raytracing-Support. Raytracing soll hier für realistischere Lichteffekte sorgen und dank des "Variable Rate Shading" für eine Steigerung der Performance sorgen.
Doch auch ohne teure Raytracing-Hardware kommen wir in den Genuss qualitativ h?herwertiger Lichteffekte, wie der Portal-Raum in der aktuellen Shadowlands-Beta zeigt. Back in the day it was notorious: Just gaining entry to it takes weeks of a whole server grinding resources out in prep, then hours longer grinding to complete the Scepter of Ahn'Qiraj questline. Then there is a 10-hour war in Silithus, and ultimately, after all that, guilds can breach the entry of AQ. In 2006, it was months before players finally completed the raid. In WoW Classic, it moved a lot quicker.
The installation for Ahn'Qiraj remains thrilling. The sand-covered ruins you input through fast reveal themselves as a veil concealing the true horrors below. Fleshy corridors form a sprawling labyrinth, rooms brimming with ancient bugs and worms. After fighting your way towards the end you confront the prisoner at the core of the raid, an old god sealed from the floor, on the brink of breaking free. It's a shame , by today's standards, he is a joke.
The C'Thun players fight now in WoW Classic is not the tentacled monster of legend that he was. The C'Thun we struggle has had his fangs filed down, a nerf that dates back into 2006 when guilds taking on the OG C'Thun believed him unkillable. But was he, indeed? Based on the abilities WoW Classic players have accrued over the previous 15 decades, I think we could take this giant eyeball the way he was intended to be fought. I believe we can destroy pre-nerf C'Thun, and Blizzard ought to buy classic gold patch him WoW Classic to give us that chance.