-
1,147 Views 0 Comments 0 Likes 0 Reviews
Recently, Grinding Gear Games launched Delirium, which expanded a lot of content. Players in Delirium challenge the illusion of near-flicker in the alliance, releasing a stream of POE Currency mist and producing terrifying enemies. If you defeat new enemies, you will get great rewards.
Grinding Gear Games usually combine game mechanics and rewards and find stories or themes that can unify them
Delirium has been one of the most interesting projects to Buy POE Currency work on, because the theme — inexorable, creeping madness — opens up a lot of possibilities.We’ve touched on madness a few times throughout Path of Exile’s history. Characters like Niko the Mad (if the name didn’t give it away) and the antagonists in the Atlas of Worlds have displayed varying degrees of paranoia and delusion. Items like the sword Innsbury Edge play with the player’s perception of the game world by causing unusual behavior to occur (such as your character keeling over dead from seemingly nothing, only to suddenly spring back up… yet leaving your corpse on the ground at the same time!). But we’ve never tackled madness on this broad a scale, and so intimately tied to the player’s behavior. We’ve also never really used madness as part of actual gameplay. Usually, it’s just a little bit of flavor. We needed to ensure that a league centred on madness set itself apart.
The Fog
Flowing fog is a great visual effect. It can cover the ground in a changing world, so that you are not sure whether you see a huge and dazzling eyeball emerging from the dust.
The Monsters
The monster already there may become two halves, and an entity will attack you, then return to the original monster.
The Sound
How does sound drive you crazy? In the beginning, you will gradually approach and open the Delirium mechanic, which will produce disturbing whispers and phrases. Later, when the deli starts to really show its charm, it will gradually stabilize your mood. At the same time, you will hear some voices that are not always helpful. In the end, it is up to the player (player) to decide what is real, what is crazy and something in between.
The Rewards
Path of Exile’s passive tree is notorious for its size and complexity. Several years ago we added jewels, allowing players to customize the passive tree. Delirium is adding new jewels that not only customize the tree, but add to it. Some of those jewels even let you add to the additions. And even those might be expandable… You might even say the choices are… maddening.
Of course, the Delirium league doesn’t launch in a vacuum. Delirium comes with new skills, items, and myriad other improvements and additions.because it’s sure to be a lot of fun, I know I’ll be playing, and watching other players react to all the strange manifestations they’re going to see and hear!