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While at first the Drifter strikes appeared unmanageable since the scope and eve echoes isk scale of those attacks had yet to become fully comprehended, after a while what seemed as a exciting new wrinkle in the Invasion expansion storyline soon became bothersome. Attacks seemed to stop about a week into the invasion, but were quickly picked up within a day or so. Player structures have been destroyed by the invasion, including a Citadel based on Jin'Taan, a former member of the Council of Stellar Management, via Twitter.
Leaders of the great player-run companies are meeting to ascertain how to respond to the Drifter strikes, specifically how to push back at CCP Games for launching these NPC invasions. A lot of men and women in Nullsec feel as though the emergent player gameplay is being jeopardized by the Drifter invasions.
"The Imperium was in the midst of prosecuting a war between tens of thousands of real players. We're worried that we have needed to stop our player vs player war and mill through what numbers to World of Warcraft-style raid content, but we've broken down how the Drifter AI functions and also have successfully defended our structures thus far. I look forward to moving back to real player vs player material, which explains why I quit WoW for EVE in the first place."
Because of this, the significant alliance leaders are planning revenge that can negatively affect all New Eden. Embargoes set on Tier 2 goods - that are harvestable in Nullsec and then sent to hubs like Jita - can compromise and starve the PVE economy, something that is felt even more in a game like EVE Online versus a traditional MMO. While more than an embargo was proposed, one thing is for certain: EVE's great corporations will not take the disruption of Nullsec space lying down.
As a result, a blackout of local chat in player-owned area will occur, effectively changing how intelligence is gathered in Nullsec. Effectively, the neighborhood chat platform has been installed to work much as it will in Wormhole area: gamers can opt in to be observed in chat. Formerly once you input a system you're added to the neighborhood chat window. You are able to find out who exactly is in distance with you and whether they are friend or foe.
Via user Wingspantt on Reddit, the problems many capsuleers in Nullsec have with this are laid quite bare. Local chat, the user states,"for years has been utilized as a tool of warfare, reconnaissance and intelligence more than it is used for EVE Echoes Items social purposes."