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When players reach a certain level in New World, they need to join a faction. This allows us to continue participating in later missions, so factions are very important in New World. Three factions in New World should be known before we choose one.
The Marauders, the Syndicate, and the Covenant are the three main factions in New World. They vary in visual armor design, guilds, and backstories. It's important to note that choosing a faction doesn't give you an advantage in the game, but they can get discounts and other perks when they travel in their faction realm. However, each faction has its lore, and if players are interested in them, they may need to know about each faction in the New World when designing their characters.
The Syndicate: It's a secret organization full of tricks and wits. They are constantly searching for forbidden knowledge just to start a new age of enlightenment.
The Covenant: This faction is seen as a fanatical organization that clears the lands of the infidels and defilers so that true divine being can prosper and restore justice.
The Mauraders: This faction is a ruthless military force solely to create a free nation where anyone in power can make New World prosper and profit.
While the three factions don't have a major benefit in the activity, players may use their customized ensemble for every faction, like the plague medical professional clothing for Syndicate, or the head safety helmets for Marauders. As such, the gameplay between the three will certainly be relatively different in New World due to things and components unique to those factions.
When we join a faction, we can use new world coins to buy faction-specific items, which can help us become stronger in a very short period.
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