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Since they don't exist in this world, enemies around Earth are not Dark Falz. Instead, you'll see enemies known as Phantoms, which come in many different forms PSO2 Meseta from Clowns to Steamrollers. They are primarily weak to the end element, such as directors, but there are exceptions. The bosses are either powerful humans or Kaiju variations of Earth objects like a three-headed subway train, so expect to see some craziness.
In PSO2, a new story means new Quests. Many will be the usual types (ARKS, Marathon, Exploration, etc.) taking place in the new areas, but anticipate new Urgent Quests and quest sorts to include Episode Four or later it initially drops. Some of them may even come with completely new supervisors.
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Like everything we have seen up to now, each will have their own plans, and some will probably be raid-style occurring in new arenas. We've already seen Challenge Quests, which are a fun way for teams or alliances to test their own mettle for excellent rewards. More new types are on the way, and a few have different challenges and benefits, such as rewarding players who score high with better loot.
Of course, Episode Four will also arrive with new items, such as equipment, augments and makeup. Also likely being inserted is crafting, which many enthusiasts are asking about. Crafting was released in Episode Four in Japan so it is likely we will finally see it at the North American version in August. Here, you do not necessarily make things or gear, and enhancements can make weapons worse. The huge thing that comes with cheap Phantasy Star Online 2 Meseta crafting is the ability to personalize Approaches, fresh achievements and names.