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Although the year 2018 was challenging for Diablo 4 Gold Cheng and the team, Cheng says the experience only strengthened their determination to show "Immortal" is a worthy game of the Diablo series, especially since its launch on mobile is free and opens the series to its largest possible audience to date. The game releases June 2.
Cheng's enthusiasm about the project was palpable during a recent interview. "I believe that 'Diablo: Immortal' will transform a lot of people's opinions on what they perceive as an mobile game" Cheng told The Washington Post. "That has been one of our primary goals from the beginning. Let's raise the standard of what we can offer players from a mobile game."
"I have three kids , and they're all teenagers. They aren't able to make the same distinction between mobile, console or PC," Cheng said. "They are avid gamers on all kinds of platforms."
The game will be able to have an simultaneous launch on PC that includes full keyboard and mouse controller support, as well as cross progression and cross play with mobile devices enabled upon the start of the game. This choice was made following a testing of the beta when gaming content creators expressed that they'd require an emulated version of the game for the purpose of displaying it on their streams, said Rod Fergusson, general manager of the Diablo franchise.
"The idea of having no Native support available for PC and creators of content wasn't a pleasant thought," he said. Soon after, work began to bring a seamless experience from mobile to PC, making sure this game works exactly in the same way, with identical user interfaces and control schemes designed for desk-bound gamers. In the end 2018 , about the reason why it even existed turned into fans asking questions about for buy Diablo IV Gold the time when the game was due to launch -- and asking for the possibility of a PC port.