2 minutes, 55 seconds
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Questing
I'm not a fan of questing, however the stories with audio voiceovers were pretty good. I'd rather listen to that instead of the manual spacebar press to go to the next slide.
Closing
RS3 is an extremely enjoyable game. I'm convinced RuneScape gold that many mainscape players from OSRS will appreciate it over the sparse choices on OSRS. It's a very high-pvm and quest-based game, and I'm happy with it.
MTX - It is the way you use it. If you only use every day with your keys, and use it as an "snack" to indulge in (but not too much) it's not a problem at all. It's not a requirement to be part of it when you're opposed to that idea.
Pvm - The combat system of RS3 allows for a more sophisticated and technical element that can be added on to the bosses. The limits do not rest on damage protection purely through prayer flicking or the manipulation of ticks. The real art of ability rotations and knowing how to maximize DPS while navigating boss mechanics at the same time. In this regard, I'm actually quite satisfied with the manner in which Jagex has implemented EOC; for the purposes of improving boss interactions so that they can be more dynamic and challenging.
PvP - Now this is a sore subject to discuss as this is where it is where the EOC combat system is broken down altogether. In a predator-prey scenario the player who is the predator in EOC has more than 90 percent success, even with subpar gear. Even though there's a lot to break down to answer this, the simple answer is that DPS is just too high and one player can kill another before the other cheap OSRS gold can typically even react, especially one skilled with stuns/prayer dropping/teleblocking. The short answer: PvP is absolutely unplayable on EOC. The only reason people go to the wilderness today is to do profitable video games using rag gear so as not to be worth the effort.